MOMEaDIPLOMA

HU/EN

Straff Dávid

Interaction Design MA
Masterwork

The Painter of Sadness

The Painter of Sadness is a narrative-driven walking simulator that explores memory, regret, and the quiet transition between life and death, using atmospheric storytelling and surreal, dreamlike logic.
Thesis

Interactive Storytelling In Video Games - The Balance Between Narrative Coherence and Player Agency

This thesis explores how video games can balance coherent storytelling with player agency through the analysis of two games that represent contrasting narrative approaches.
Supervisor
Tamás Fogarasy
Masterwork consultant
Nemes Barnabás
Masterwork opponent
Szabó Viktória
Thesis consultant
István Povedák PhD habil.
Thesis opponent
Bakk Ágnes