Varga Viktor

Media Design MA
supervisor
Tasnádi József
masterwork

Beep-boop

My graduation project is a kinetic installation that previously spent 100 hours machine learning and attempting to maximise the attention of the viewers of an online video by changing its own movement. The aim of my work is to raise the question: how anthropomorphic is this behaviour, both in practice, and also as the gesture of unnecessary, self-deluding effort, given that machine learning in this shape and form could never find an optimal Solution.
consultant
Halák László
opponent
Szacsvay Pál
thesis

Behavioural factors that create the illusion of being alive in works of art

Works of art that create an illusion of being alive due to their mobility form the subject of my thesis. The focus of my research is to identify and examine the factors and the underlying mechanisms that may play an important part in achieving an illusion of being alive. Finding a specific answer is not my goal. Instead, I endeavour to illustrate the complexity beyond the subject, and to highlight the most robustly appearing factors, patters, and underlying mechanisms that might not define, but certainly contextualise the genre of artworks that create the illusion of being alive. The research primarily builds on anthropomorphism as a framework, and proceeds to explore different aspects of artworks through case studies.
consultant
Beck András
opponent
Purkarthofer Benedek
Data Visualization
Most frequent pattern of movement